Rational Level Design is the second part of the Rational Game Design approach. And it is an effective way to produce an epic journey for players and to monitor the game's progression.
Based on the work done in the gameplay system, for example, atomic parameters, game ingredients, and game mechanics, Rational Level Design approach helps level designers define the foundations of the game’s levels or missions.
It’s a document that structures and rationalizes the distribution logic of all game elements (game mechanics, avatar abilities, game ingredients, LD patterns, rewards, etc.).
The aim is to provide players with a well-designed tease, learn, practice, and master loop.
The approach also focuses on:
The approach aims to:
Design Principle: