When studying the related skills, it is always important to keep in mind what you will do in your daily work as a game designer. After researching plenty of job descriptions for game designers, I summarised the key responsibilities and required skills below:

Jam City

○ Integrate the Character in Unity (using Placeholder assets)

○ Playtest the Character in-game and validate the initial intentions Use the Battle Editor to do test battles Balancing (Excel + Simulation Tools)

○ Do a balancing pass on the implemented characters Create simulations using Excel and identify the expectations Run different simulations with the characters using our Simulation tools